Guide:Combat Tips and Tricks

This guide will give you tips and tricks to remember before battle. It is current as of SC 3.0 v1.

Preparation
Before the battle try to remember to perform the following steps.

Directly before battle

 * 1) Equip any upgrades you possess.
 * 2) Cook and eat any food items you possess.
 * 3) Heal at the fire.
 * 4) Pre-buff with Iron Will.
 * 5) Save your game.

Long-term

 * 1) Do the Tribal Succubus temptation event.  It gives you an important agility buff to help ensure you always attack first.
 * 2) Purchase Healing Herbs Mix from a tribal vendor for an improved healing consumable.
 * 3) Before progressing into an area, consider performing all the dungeons.
 * 4) Talk to the Witch/Witch Hunters to get their buffs after bosses.
 * 5) Acquire any meat or fish you come across.

Tactics

 * 1) Use Blue Thunder often, but intelligently.  This skill is incredibly powerful at the moment, and can simultaneously deal large amounts of damage and prevent oncoming damage.  (This only works if you have enough agility to move first, doing the prep steps above should assure this is the case for every battle.)
 * 2) Pay attention to tells for big attacks, these are the best time to use interrupts (like the aforementioned Blue Thunder) and blocks.
 * 3) Pay attention to who you're targeting, you can attack the relics of some bosses first to make the rest of the fight easier.
 * 4) Make sure you keep Iron Will up at all times.

Story Decisions
In general, it is recommended not to worry about the story decisions for their buffs, as they are relatively minor. However, if you are interested in min-maxing continue on.

Home City

 * - +1 Agility - F tier - By far the weakest option, as agility only determines combat order, and you can acquire enough through other means to always attack first. The only use this bonus has is allowing you to skip the Tribal Succubus, or defeat the Spider Succubus slightly earlier in the game.
 * - +1 Attack - A tier - Probably the strongest option, especially early game. Attack is useful for almost every fight, and will help you end the fight faster.  Mid and late game you receive more attack than other stats, so the bonus is smaller by comparison to the defense bonus. (And technically the irrelevant agility bonus.)
 * Selene - + 1 Defense - A tier - Of the useful stats, this one scales the best later in the game. The downside to this stat is that it is not useful in every fight, as it only protects against physical damage, and not magical damage.
 * A small village - +10 HP - B tier - While not the strongest bonus, it is the most consistent one. This is the only bonus that will help you in every fight in the game.  However, it provides a smaller bonus early game compared to the others which provide a 10% bonus over starting stats.